Living islands that fight and survive
Mint a living island, keep it alive with signed care, spend attack points against rival islands, and fuse dead lands into stronger Gen 2 islands.
Free mint: 1 per wallet, 1 per tx, 5 per block. Paid mint: max 10 per tx, no wallet cap.
Full island loop
The site is built around one clear path from mint to daily actions, combat, death, and Gen 2 recovery.
Mint
Free claims are limited by wallet, transaction, and block. Paid mint supports batches up to 10.
Care
Care is one signed action that plays water, feed, and repair feedback while extending life.
Attack
Live islands generate attack points by size. Dead islands generate zero attack points.
Death
When life reaches zero, the land becomes dead, non-transferable, and cannot be revived directly.
Fuse
Burn any two owned lands. Gen 2 max life is the sum of both input lands.
Care and attack actions
The live island viewer includes simple actions for tending or attacking a land. Each action has a visible animation, confirmation state, and life countdown.
Death countdown
Medium island care window.
Health: Alive. Last tended just now.
Your island is alive
Without daily care, the island decays through stages - and the traits change with it. Small islands need care every 2 days, Medium every 7 days, and Large every 15 days. The final stage is permanent.
Alive
Green grass, thriving crops, active animals, and busy residents. Traits at their peak.
100% dead
Gray, ruined land. Permanent - and the NFT becomes non-transferable (soulbound).
Size tiers
The larger the island, the more elements and life it holds. Each tier has distinct art and care timing - Large islands should look clearly richer, denser, and more impressive than Small or Medium.
- Basic, clean layout
- One main building
- Small path/water set
- Care every 2 days
- More crafted scenery
- Landmark prop
- Expanded paths and residents
- Care every 7 days
- Best-looking tier
- Exclusive landmark
- Most trait variety
- Care every 15 days